28th February 2003, 1:22 AM
Hmm, they weren't originally meant for it, but now...
Let's see... "Survival Horror" games are essentially a type of adventure game, but with the added element of fighting and surviving while you run about solving very PC adventure game style puzzles (though to be honest, I hardly think most of those puzzles are the kinds of brain stumpers I enjoy, though if they employed a weakened version of the FREE system in Shen-mu, I suspect much harder puzzles could be developed). Oh right, my point is that REOnline is being made. We have no idea how that will work out, but it could be a success. The key question is will it focus completely on the survival aspect or will there also be puzzles? Even then, the fun aspect would most likely be attributed to the combo at the most, not the puzzle solving alone.
There's also Four Swords, the Zelda style adventure game. That in fact is still hailed as an incredibly fun and innovative system of puzzle solving multiplayer. I suspect something based on this could also work for the, yes, very different, but in the key aspect of puzzle solving, similar (cooperative puzzles could be developed in most PC style adventures, I'm imagining ways right now) so I suspect a well done multiplayer PC adventure could indeed be very fun.
You may notice I only said FS is hailed as such, because I still haven't played it. My friends all don't seem to want to buy the game. However, I have a plan. Most store display GBAs lately have Zelda in them, so simply put I'm going to link up to a store display and get someone there to play against me. If this doesn't work, I'm heading to a park to find an old fellow who got bored feeding ducks. The problem is, the elderly aren't exactly Zelda fans. Well, that's a cruel generalization based on only a few old GBA owners I've talked to, but it seems they would rather play Mario or Tetris than Zelda.
Let's see... "Survival Horror" games are essentially a type of adventure game, but with the added element of fighting and surviving while you run about solving very PC adventure game style puzzles (though to be honest, I hardly think most of those puzzles are the kinds of brain stumpers I enjoy, though if they employed a weakened version of the FREE system in Shen-mu, I suspect much harder puzzles could be developed). Oh right, my point is that REOnline is being made. We have no idea how that will work out, but it could be a success. The key question is will it focus completely on the survival aspect or will there also be puzzles? Even then, the fun aspect would most likely be attributed to the combo at the most, not the puzzle solving alone.
There's also Four Swords, the Zelda style adventure game. That in fact is still hailed as an incredibly fun and innovative system of puzzle solving multiplayer. I suspect something based on this could also work for the, yes, very different, but in the key aspect of puzzle solving, similar (cooperative puzzles could be developed in most PC style adventures, I'm imagining ways right now) so I suspect a well done multiplayer PC adventure could indeed be very fun.
You may notice I only said FS is hailed as such, because I still haven't played it. My friends all don't seem to want to buy the game. However, I have a plan. Most store display GBAs lately have Zelda in them, so simply put I'm going to link up to a store display and get someone there to play against me. If this doesn't work, I'm heading to a park to find an old fellow who got bored feeding ducks. The problem is, the elderly aren't exactly Zelda fans. Well, that's a cruel generalization based on only a few old GBA owners I've talked to, but it seems they would rather play Mario or Tetris than Zelda.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)