25th June 2004, 1:32 PM
If my bank has that it probably would be a good idea, yeah...
There is only one problem with older adventure games: interface. Oh, sure, these three have menus and stuff and not text (I don't know of any LA text-entry adventures...), but there are a lot more options -- what is it, 12? Compared to now when adventures have, typically, three (Look, Talk, and Interact)... it adds more of a learning curve to the game. Nothing like a text-based game, but it's not quite as intuitive...
There is only one problem with older adventure games: interface. Oh, sure, these three have menus and stuff and not text (I don't know of any LA text-entry adventures...), but there are a lot more options -- what is it, 12? Compared to now when adventures have, typically, three (Look, Talk, and Interact)... it adds more of a learning curve to the game. Nothing like a text-based game, but it's not quite as intuitive...