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    Tendo City Tendo City: Metropolitan District Tendo City Star Ocean 2: A Tale of Insanely Difficult Bosses, Yet Fun Times For All

     
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    Star Ocean 2: A Tale of Insanely Difficult Bosses, Yet Fun Times For All
    Weltall
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    #2
    18th June 2004, 10:21 PM
    Which boss is giving you a hard time?

    I didn't find any of them to be particularly hard. Preparation is very much key, as is knowing how to manipulate the skills system.

    For instance, you can attain Claude's most powerful weapon very early in the game if you know the processes involved. I think it's definitely worth trying.

    Also, don't bother with any spellcasters except Rena (for her healing), because their attacks take too long and don't hurt enough. Your fighters can hit harder and faster, and that is very much key, especially because hitting a spellcaster will stop them from casting spells. Having three people keep to this task makes life much easier.

    A party of Claude, Rena, Bowman and Ashton can kick all ass. Claude is strong, Bowman is strong and VERY fast, and Ashton, at higher levels, is like having a second Claude.

    *loves Star Ocean 2*
    YOU CANNOT HIDE FOREVER
    WE STAND AT THE DOOR
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    Messages In This Thread
    Star Ocean 2: A Tale of Insanely Difficult Bosses, Yet Fun Times For All - by Great Rumbler - 18th June 2004, 1:17 PM
    Star Ocean 2: A Tale of Insanely Difficult Bosses, Yet Fun Times For All - by Weltall - 18th June 2004, 10:21 PM
    Star Ocean 2: A Tale of Insanely Difficult Bosses, Yet Fun Times For All - by Great Rumbler - 19th June 2004, 3:38 PM
    Star Ocean 2: A Tale of Insanely Difficult Bosses, Yet Fun Times For All - by Weltall - 19th June 2004, 9:53 PM
    Star Ocean 2: A Tale of Insanely Difficult Bosses, Yet Fun Times For All - by Great Rumbler - 20th June 2004, 5:40 AM
    Star Ocean 2: A Tale of Insanely Difficult Bosses, Yet Fun Times For All - by Great Rumbler - 20th June 2004, 11:48 AM
    Star Ocean 2: A Tale of Insanely Difficult Bosses, Yet Fun Times For All - by Great Rumbler - 22nd June 2004, 2:59 PM

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