17th June 2004, 6:32 PM
Optional missions sure did open it up though. I don't care about the "criticial missions" being "in line", there are still about a billion side quests. Remember, in an RPG side quests can and SHOULD make up about 70% of the game. They aren't all "send out a guy" quests either. You just need to find the right ones, and oh yes, seek out roaming clans. Those are fun.
Eh, I dunno maybe it'll be good. I didn't play a single bit of the demo obviously, because I didn't GO to E3. So, all my opinions can and must be based on the only thing I have, the clips. It didn't really make any sort of impression on me at all, so it just looks like a dull little game. Might be good, I dunno, but for now I don't care about this game. LET me not care.
Eh, I dunno maybe it'll be good. I didn't play a single bit of the demo obviously, because I didn't GO to E3. So, all my opinions can and must be based on the only thing I have, the clips. It didn't really make any sort of impression on me at all, so it just looks like a dull little game. Might be good, I dunno, but for now I don't care about this game. LET me not care.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)