14th June 2004, 6:11 PM
Geno Wrote:I got 2/3rds through FFX and finally called it quits because I fucked up somewhere in the game, and can't beat Seymour in the third battle.
I have played the first 20 minutes of FFX-2 though. EdenMaster forgot to mention that in FFX-2, they don't have Aeons! Aeons were my favorite part of FFX!
The third battle with Seymour is a bitch, true. The trick is using Kimahris's Ronso Rage "Mighty Guard" or Rikku's Mix Overdrive to give everyone Super Mighty G which is even better (mix any two of the curtain items, like Lunar or Star Curtains, that should do it). Everyone must be in Haste, and have plenty of Holy Water. Heal zombie status immediately, as soon as it's your turn. Next, Seymour will cast Full-Life. If you're still zombified, it'll kill you, but it won't do diddly if you remove the zombie. Also, Seymour can be poisoned, so get Lulu in there to cast Bio like there's no tomorrow. Aeons are useless unless any are in Overdrive, because they only get one strike before Seymour banishes them. If they do have an Overdrive available, then by all means let it rip. When Seymour is about to launch Total Annihilation, bring in Rikku and the two characters with highest defense (probably Auron and Wakka) and cast Super Mighty G. If Rikku has no overdrive available, use Kimahri's Ronso Rage Mighty Guard. You NEED to have at least one. Don't do this till just before, or Seymour will cast dispel and cancel it out, then you're screwed. After your Mighty Guard is up, have everyone defend until he launches Total Annihilation. After he does, smash him to pieces with Auron, Wakka, and Tidus/Kimahri (whoever's strength is higher). Do this, and you should be able to put Seymour in his place.
AEONS! How could I forget! Well, I don't use aeons much unless it's an emergency or in the Monster Arena, most of the time. Except Anima. Anima rocks.
The Earthworker Race has ended. Everybody wins.