3rd June 2004, 8:39 PM
With Twin Noritta I have no need to use the shoulder buttons most of the time because it naturally slide-turns... it's great...
Soul Calibur II... one thing it could use is more health. Like, compared to SvC2... the characters just plain last longer in combat in that game, and I like that more. SC2 battles can be so quick...
Oh, I played the first few hours of Ogre Battle. Interesting game... very unique. While I have definitely played games with morality as a major factor, this one brings it to another level... it seems like it'd be a lot harder to be good than evil, for sure, especially when your alignment goes down just about every time you kill enemies... unique, too, in how battles are short and don't usually actually involve casualties. I don't think I'd want all of this in every strategy game, but it's definitely intersting to try...
Soul Calibur II... one thing it could use is more health. Like, compared to SvC2... the characters just plain last longer in combat in that game, and I like that more. SC2 battles can be so quick...
Oh, I played the first few hours of Ogre Battle. Interesting game... very unique. While I have definitely played games with morality as a major factor, this one brings it to another level... it seems like it'd be a lot harder to be good than evil, for sure, especially when your alignment goes down just about every time you kill enemies... unique, too, in how battles are short and don't usually actually involve casualties. I don't think I'd want all of this in every strategy game, but it's definitely intersting to try...