21st May 2004, 12:36 PM
Not really, so long as it's not the average level around the kingdom.
Ya know, I wouldn't mind a Zelda taking place in some technological era once. I mean, not as the standard, but just a small change of pace for one game.
Oh and, yeah I know it's part of the design, but it's easy to see it looking like a device when it's all blue like that :D.
The WW boomerang is pretty nice. I will say the hookshot is flawed in that it makes things too easy. I like to have to figure out what the hookshot will stick in or not on my own, not have the thing suddenly light up when I happen to point at the right answer. The OOT hookshot was perfect. The only light it had was an indicator of if the hookshot could reach that far, but not if it would actually work.
Speaking of, while I managed to find a way for LTTP to work in another land (which I still totally believe is the case after WW), I forgot one thing, the dark world. Well, maybe it's not a MAJOR thing, but it's rather odd that the place where Ganon would set up his domain would be RIGHT where the NEW kingdom is rather than where the old one was... I mean, I could just take it that Ganon moved his evil army to the location to make it easier to cross into new Hyrule when the time came, but still... Eh, anyway, the portals around there linking that particular region are interesting...
Oh! What if the new Zelda, which MAY have an adult hero of Winds as the main character, when they find that land that is perfect for the new country, they find some strange link to an odd world, and find that Ganon found this exact place himself and is trying to invade using the strange portals? They might end up having to go on a quest to seal up the 8 portals to keep Ganon in, and it's all like, the 8 portals need to be sealed by like, going into dungeons and finding sealing crystals! And, those crystals turn out to be the key in LTTP for him breaking out! Oh wow!
Nah, I'm full of it. Anyway, on to the mystery of the ancient technology. It's likely this ancient kingdom had learned of what the future held. They knew the future wasn't set in stone though, and thus they would set up many places using their vast technology for the heros they saw in their dreams, hoping that with the chance they provide, things could be different. You know, something like, the further one looks into the future, the hazier things get as there are far too many differnet possibilities for anything to be certain. Fate is not a single river, but rather the miriad of paths created when a hammer strikes ice (LOVE that quote, if anyone can name where I got that line, I will give them a digicookie). Eh, anyway they likely created these ancient structures not JUST in Hyrule, but also all over the land for the various heros that would need them. This imaginary ancient civilization wouldn't DIRECTLY contradict the stories, as eventually the various incarnations of Hyrule would find these dungeons, learn their traps, and decide to establish them as their own sacred places, so that Zelda 1's story of Zelda hiding the triforce shards in 8 underground places makes sense. The labyrinths being made by some advanced civilization would be cool. However, they likely didn't JUST have high techology, but also high magic, using them both as one. You know, intertwining nature and technology as we will HAVE to do on Mars one day (Mars doesn't have the ability to hold an atmosphere on it's own even if we did create a working one, we'd have to constantly keep it alive).
Ya know, I wouldn't mind a Zelda taking place in some technological era once. I mean, not as the standard, but just a small change of pace for one game.
Oh and, yeah I know it's part of the design, but it's easy to see it looking like a device when it's all blue like that :D.
The WW boomerang is pretty nice. I will say the hookshot is flawed in that it makes things too easy. I like to have to figure out what the hookshot will stick in or not on my own, not have the thing suddenly light up when I happen to point at the right answer. The OOT hookshot was perfect. The only light it had was an indicator of if the hookshot could reach that far, but not if it would actually work.
Speaking of, while I managed to find a way for LTTP to work in another land (which I still totally believe is the case after WW), I forgot one thing, the dark world. Well, maybe it's not a MAJOR thing, but it's rather odd that the place where Ganon would set up his domain would be RIGHT where the NEW kingdom is rather than where the old one was... I mean, I could just take it that Ganon moved his evil army to the location to make it easier to cross into new Hyrule when the time came, but still... Eh, anyway, the portals around there linking that particular region are interesting...
Oh! What if the new Zelda, which MAY have an adult hero of Winds as the main character, when they find that land that is perfect for the new country, they find some strange link to an odd world, and find that Ganon found this exact place himself and is trying to invade using the strange portals? They might end up having to go on a quest to seal up the 8 portals to keep Ganon in, and it's all like, the 8 portals need to be sealed by like, going into dungeons and finding sealing crystals! And, those crystals turn out to be the key in LTTP for him breaking out! Oh wow!
Nah, I'm full of it. Anyway, on to the mystery of the ancient technology. It's likely this ancient kingdom had learned of what the future held. They knew the future wasn't set in stone though, and thus they would set up many places using their vast technology for the heros they saw in their dreams, hoping that with the chance they provide, things could be different. You know, something like, the further one looks into the future, the hazier things get as there are far too many differnet possibilities for anything to be certain. Fate is not a single river, but rather the miriad of paths created when a hammer strikes ice (LOVE that quote, if anyone can name where I got that line, I will give them a digicookie). Eh, anyway they likely created these ancient structures not JUST in Hyrule, but also all over the land for the various heros that would need them. This imaginary ancient civilization wouldn't DIRECTLY contradict the stories, as eventually the various incarnations of Hyrule would find these dungeons, learn their traps, and decide to establish them as their own sacred places, so that Zelda 1's story of Zelda hiding the triforce shards in 8 underground places makes sense. The labyrinths being made by some advanced civilization would be cool. However, they likely didn't JUST have high techology, but also high magic, using them both as one. You know, intertwining nature and technology as we will HAVE to do on Mars one day (Mars doesn't have the ability to hold an atmosphere on it's own even if we did create a working one, we'd have to constantly keep it alive).
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)