20th May 2004, 9:12 AM
I'll just say that just because Hyrule is still flooded at the end of WW doesn't mean that they permanantly move to a new Hyrule. As I said, there are just so many problems with that... locations, primarially. If it's a totally different Hyrule, why are so many places named the same things? Why are locations so similar? It just wouldn't make sense that two totally different places would be so amazingly similar physically... sorry, but I just don't agree with that.
Now, it's obvious that at the end of WW Hyrule is flooded with no promise of change, but that doesn't mean that they won't explain it in future games...
Oh, and as for issues with later games, 'WW didn't exist yet' is a good reason. :) Though, that reason also says that the games put in between other titles have a burden on them to explain any changes they make to the series in a way that the other games still make sense. WW did NOT do that. I think that saying 'They founded a new Hyrule' just doesn't make enough sense to say that that's what they did... instead, I can just say that it's left unclear at the end of WW and hopefully this game will help in that respect.
Oh, but I really like the idea that they were avatars of Ganons. It'd make sense, a powerful being like him would likely be able to do such a thing... and it's a MUCH better explanation than trying to explain how he escaped from a realm that according to OoT he could never escape from from the inside.
Though, maybe for the 'hundred years after OoT' they could come up with some more detailed story that says how Ganon could escape... like, someone getting through to him from Hyrule or something, I don't know... but that brings up a question. Did Ganon get out 100 years after OoT, do things, go away, and then return in the WW era or was he out the whole time? I forget...
The main problem for all of this is that Nintendo just doesn't seem to care about the story in this kind of detail, so they make these games with so many plot holes and unexplained events that we're left guessing probably more than we actually know...
Now, it's obvious that at the end of WW Hyrule is flooded with no promise of change, but that doesn't mean that they won't explain it in future games...
Oh, and as for issues with later games, 'WW didn't exist yet' is a good reason. :) Though, that reason also says that the games put in between other titles have a burden on them to explain any changes they make to the series in a way that the other games still make sense. WW did NOT do that. I think that saying 'They founded a new Hyrule' just doesn't make enough sense to say that that's what they did... instead, I can just say that it's left unclear at the end of WW and hopefully this game will help in that respect.
Oh, but I really like the idea that they were avatars of Ganons. It'd make sense, a powerful being like him would likely be able to do such a thing... and it's a MUCH better explanation than trying to explain how he escaped from a realm that according to OoT he could never escape from from the inside.
Though, maybe for the 'hundred years after OoT' they could come up with some more detailed story that says how Ganon could escape... like, someone getting through to him from Hyrule or something, I don't know... but that brings up a question. Did Ganon get out 100 years after OoT, do things, go away, and then return in the WW era or was he out the whole time? I forget...
The main problem for all of this is that Nintendo just doesn't seem to care about the story in this kind of detail, so they make these games with so many plot holes and unexplained events that we're left guessing probably more than we actually know...