11th May 2004, 4:41 AM
From the IGN Boards by way of the Gaming-Age forums:
![[Image: 02.jpg]](http://games.kikizo.com/media/e32004_monday/02.jpg)
![[Image: 03.jpg]](http://games.kikizo.com/media/e32004_monday/03.jpg)
Quote: If I had gotten my first post up on time, I would have been the one to reveal Donkey Kong: Jungle Beat:
However, I'm willing to guarantee that I'm the only one who played it. The guy setting it up was dumb enough to turn on the stations, then walk away!! So here are impressions:
It Uses the Donkey Konga controller. Before you groan, know that it is NOT a music game but rather a 2d platformer, like DOnkey Kong Country. The drums and mic are used to control Donkey Kong. The right drum makes him move forward, tap it quickly to make him run. The left one makes him punch, and both together make him just. Clapping into the mic makes the camera zoom in (a la Viewtiful Joe) and then both drums become punchese (left is left, right is right.)
It was really very fun to play, although I was admittedly giddy from being able to play anything tow days BEFORE E3. The concept is great , it's just a matter if the game can come up with enough elements to sustain the whole experience. Here are some pics of gameplay:
I was just starting the second part of the demo, riding on the back of some giant beast, when the worker realized what he had done and cut the power to the machines.
![[Image: 02.jpg]](http://games.kikizo.com/media/e32004_monday/02.jpg)
![[Image: 03.jpg]](http://games.kikizo.com/media/e32004_monday/03.jpg)
![[Image: 04.jpg]](http://games.kikizo.com/media/e32004_monday/04.jpg)