15th April 2004, 8:21 PM
Quote:OB1: Look at older, arcadish/"console style" PC games... the arrow keys, with control and alt as action buttons, was the norm you know... that lasted until... hmm, Quake? Somewhere around there when they switched to WASD and the mouse instead of arrow keys and control/alt/space like all the action games up until after Doom...
Just saying that it's not as simple a picture as you paint.
Or I could mention Tomb Raider again.
ABF!! *knocks on dumbass's head* YOU'RE NOT LISTENING AGAIN! Listen up, idiot!
WASD does NOT equal "ALL CONTROLS ARE THE SAME"!!! You would us w to move forward, s for backwards, and a and d for strafing! That's not how BG&E controls!!
*ABF's retard meter breaks*
Quote:So you've always quicksaved before every room of every game you've ever played with quicksaving in it and never lost more than a minuite or two of gameplay? Somehow I doubt that. Next time think things through before you say them!
I quicksaved as often as I need to, genius. Strategic saving is key. Like in Splinter Cell, you can save right before you do something risky. BG&E does not allow for that.
Quote:That's because it ISN'T a monumental difference. It's essentially the same as any other digital form of control, such as a d-pad. The fact that it's fingers, and not the thumb, isn't very relevant. Fine, it's less precise with four directions instead or many. And three speeds is less than however many are in the console versions. But you know what? I don't see a difference between those four buttons and a Nintendo crosspad... sure it's thumb vs fingers, but how does that matter much?
And for gameplay purposes the analog speeds are not necessary to play. Oh it makes the game easier perhaps, but it's not NECESSARY. I survived with a D-Pad in Rogue Squadron and Rayman 2, after all...
And I survived in Sonic with Samba De Amigo maracas. But guess what? IT CONTROLLED LIKE SHIT!
:screwy:
You can't tell the difference between a dpad and four keyboard keys (try playing Street Fighter with a dpad). You can't even tell the difference between keyboard keys and analog thumbsticks. I think that proves my point.
Quote:You know, like usual, it's not that I utterly dislike your opinions, but how you present them. If like a normal human being you thought about it and said 'I think that using the mouse isn't as good as using a joystick', I'd agree. But you don't. You go off on wild exaggerations, making insane statements that I can't help but disagree with even if I agree with part of it... you need to THINK! Wild exagerations don't get anyone anywhere. Acting like your opinion is the only valid one doesn't either. Thought and moderation help a lot... okay it's not possible all of the time, I'll certainly admit that, but you don't seem to try at ALL...
Fine, the mouse is a bit inferior to a joystick. Okay. That is true. But in a few hours you'll get used to it. You don't constantly move the camera anyway... most of the time the mouse serves well enough. And it provides for accurate pointing at things, and for movement too (remember that you will turn if you're going forward and moving the camera) at times when you want... fine it's not quite as good. But you go far, far overboard in your ranting about how much worse it is. That's the problem here.
ABF, you have a very poor grasp of what it means to have good controls. I'm more sensitive to that. Case closed.