14th April 2004, 4:02 PM
Quote:Good grief, you haven't even finished the game! Your questions will be answered if you actually BEAT it.
... umm I described exactly where I was in the game so this should not exactly be a surprise...
And unless something big changes that's more than just 'so far' because the whole game style seems pretty consistent.
Quote:So it controls like a FPS?
Um... NOPE! You don't strafe and move with WASD.
So then it must control like an RTS?
NOPE again!
Yeah, you're right about this one!
*sigh*
Just because it used a keyboard does not mean that it controls anything like any other PC game.
Yeah, because no PC games use left and right keys for turning left and right?
Oh, it lets you use the arrow keys too. It's harder because those other keys are grouped around the WASD and you need a hand on the mouse all the time for attack, but if you remap some things you could get that to work... then it'd be even more like a older PC title (because most PC games used to use the arrow keys for moving)...
Quote:Which wouldn't have made it much better since combat isn't very important.
But you do a lot of it, so of course it's relevant.
Quote:Oh right, you're comparing the stealth in a game that has only a few moments of stealth to a game that's ALL about stealth. Why dont't you complain about how the racing sections aren't as good as F-Zero, either, and that the flying parts aren't as good as Star Fox.
Oh, you're right. I just chose the first thing I could think of for 'really good stealth'. I know that expecting it to match that is utterly unfair, but it's the standard for stealth, I'd say... it doesn't have to match Thief, but it could to a better job than it does.
Quote:Yes, your point is that you're too forgetful to press "F5". Amazing.
I quicksave enough. But not before every single room in a game! This is like a quicksave before every single room. Thus, in most ways more lenient.
Oh, and it's not always F5... :D
Quote:You can't even control the camera well! The camera was not meant for a mouse. I can't believe you're defending the controls. Such low standards you have...
As I said, the keyboard part of the controls is just fine. Oh sure it's not analog, but analog isn't necessary and the slower/faster keys setup works fine. The mouse is where any problems are. And you are right, it isn't meant to be used in the ways it is, as I said -- it's obvious that it's just a transferred analog stick and not controls designed for a mouse (which they could have done if they'd wanted to take the time, but they didn't...). Maybe it'd be better with a trackball actually... but it's not so bad that you don't get used to it, especially if you play many PC games... it might not be quite normal but it's close enough that after a little while you adapt.
Quote:Of course I have, I wouldn't be debating this with you if I had not. You see, unlike you I do not argue something without anything to back it up, or without fully understanding why I believe that way.
Notice I'm not saying that this is better than the console one, because I haven't played them; just saying that I don't find the controls on the PC version so bad.
Quote:You can actually play a FPS very well on a console and there are actually great advantages to using a dual-analog controller in a FPS, while playing a game like BG&E on a PC has NO advantages whatsoever and plays absolutely terribly. Your extreme bias amazes me. It is obvious to me that you have very little regard for good controls.
Analog movement? Minor. I see no advantages and plenty of bad things to playing FPSes on consoles. I've tried to play PC FPSes a few times with my gamepads or joysticks... it's painful... okay console FPSes can do it better sometimes, but in no case has it been as good as keyboard and mouse.
Oh, and are you looking for advantages of the PC version? IGN says them in their review. If you have the system for it, the graphics are significantly better in the PC version than in the console versions. I'd bet that the dungeons at least (where the framerate is fine) on my system look better than any of the console versions... even at just 800x600 (I know 640x480 would get much better preformance, but I won't go down so low in res... not unless the whole game was unbearably slow, and it's not (and the slow parts are almost all not action parts (the only slower action scenes I'd had so far are when you have to fight baddies in the water with your boat, and there're just a couple of those)...
Quote:No Zelda-type games. Name one aside from BG&E.
Is ANYTHING quite like Zelda? Oh there are many action-adventure-rpg-ish games, but Zelda really is unique...
Action-RPG, the PC has in spades (yes many are top-down, but these are broad genres here...). Adventure-RPG (Quest for Glory's my thought here), the PC has a fair number of. Action-Adventure it has too.
Zelda clones? Okay, not huge numbers. But it has adventure games, and action games, and all of those varied subgenres... enough that BG&E isn't exactly alone.