16th March 2004, 7:15 PM
DJ, Rare worked on SFA for what, four years or something? More than enough time to get the puzzles and battles down. The conversion to the GC and the license change certainly slowed things down, but most of that work was probably just redoing all of the graphics and learning how to use a new system. I seriously doubt they did the visuals first and then at the last second threw in some puzzles. No, this was a case of a good developer dropping the ball. It happens. Nintendo has also done it before. Plenty of times.
Ghoulies was probably a case of a rushed Rare game. I hope.
Ghoulies was probably a case of a rushed Rare game. I hope.