11th March 2004, 7:43 PM
Quote:I wasn't asking anything!
The unspoken question 'what advantages does working on old hardware have'. :) But I'm sure you knew that.
Quote:Ah yes, but 750 megabits is actually just 93.75 megaBYTES, which is what everything that isn't a cartridge uses. Considering I have a gig of RAM in my machine, load times would not exist.
Ah but we're talking consoles not PCs... consoles don't have 100 megs of RAM yet. And even if they did you'd need to consider that there's overhead for the game on top of that. When consoles have 128 megs of ram they might be able to do load-free large Neo games.
Quote:Yes, I pointed out the controller thing didn't I? I did that on purpose because I didn't consider it to count. They make custom controls for arcade machines anyway so it just wasn't relevant.
... huh? It's not relevant that the game was designed for something other than you are playing it on? Are you nuts? That's a major and very important point! ... unless I'm misunderstanding you?
Quote:Oh by the way, the control system for OOT is NOT like WW. In WW the camera has it's own control system on the C stick so they couldn't do this but, in OOT, they put all the c-button features on the c stick. Since the GCN is so much more comfortable, I actually like it MORE than the original. However, even on the very nicely done c-stick setup, you do have to get used to it, and it's a little tough to fire arrows rapidly by flicking the c-stick.
Oh I know the WW control system is different, but it's based on OoT's controls and I can see how OoT would be laid out on the NGC controller... and I'll keep my N64 version thank you very much.