10th March 2004, 10:45 PM
Think of what, how the age rules out LA/LttP? :)
Well, there is one LA scenario that isn't ruled out -- if LA is in its own universe, not a sequel to any of the other games, and OoA/S comes before it. It's a similar looking LInk, he's younger in Oracles and older in LA, and LA says that Link is going out after being a hero at home and getting bored or something. But of course then you start talking about where LA goes again... and see how it fits in too many places. :) I mean it looks exactly like the LttP Link, but the Older Link in OoT (ie if you set LA years after OoT, when that Link grows up) could be close enough, or as you say after AoL... that's three (four if you add 'sequel to OoA/S', five if you add 'sequel to something that doesn't exist) and ALL FIVE are plausible and at this point, I think, cannot be ruled out! Argh... Nintendo needs to tie down this serieses story better... :)
I was just pointing out that if you believe the ages they show the most popular placement of Oracles, which is the LttP Link era, is false. I know it looked good with the Triforce and all but ... sorry. :)
Hmm... right, you're right about the Triforce and the OoT/MM Link, it was hidden or something wasn't it? ... and how about WW? I know it'll probably tie this up in the rest of the game but it's still funny that after LttP said how the Sacred Realm had been closed since the Imprisoning War, which is OoT, WW brings in Ganon and the Triforce in between the two...
And I thought age would rule out the Link of LoZ/AoL. Oh, was he about the same age in both games? Ie is the LoZ Link (manual; ingame is of course useless here) also that 'teenage' look? I bet he is... so it can't be that one... so all that is left ... wait we ruled out four of the serieses (OoT/MM, WW/Four Swords, LttP, LoZ/AoL... and after LA whenever that is. The only situation that puts it in the same universe as the other games is one where LA is a independant game and not a sequel (despite how clear it is that it's a sequel to LttP) and Oracles comes before that with the same Link. Oh and it's at some point where once again Ganon escapes, and the Triforce for some reason is in the castle... now I have no idea how you could reconcile that to the rest of the Zelda story, which is why it seems a very flimsy supposition, but the only other alternative is to go with the 'alternate universes' thing, and I don't like that because it seems to be kind of dodging the bullet of putting the story together...
Oh, and I called this thread just 'Zelda' because i meant to also talk about LttP again now that I have it and have played more. So should I do that now or wait until I get farther into the game... oh I'll make a few comments.
-Very dissapointing to see the deaths counter removed, I loved it in the older Zelda games.
-LttP Link still looks funny and has a weird sword-swing animation that I just don't like (compared especially to LA)
-The graphic style in LttP does grow on you, but I just don't really like the character designs... oh I know they fit the world well (I do like the world graphics for the most part, they're fine), but ... I just don't like the character designs that much. I played LA right after playing LttP and, well, while some things like the buildings, etc are similar the characters are noticably different. I prefer the LA ones. Oh I know that the GB limitations forced some change, but it was change for the better...
-Also, the game is tough. A lot of enemies seem to move so fast... :) I've died like 10 times now at least (maybe 15 on the high end) and I'm about to go into the mysterious woods and get the sword... I've pretty much gotten used to it, but I played LA after and that one the enemies don't seem to go as fast... take the Mini Moldorms. They move a lot quicker in LttP! And those little red guys who shoot, and the soldiers seem faster too (maybe)... is it just me?
-I really like how LA has a shield that actually WORKS. Useless arrow-blocker shield! :)
-Navigating the item menu is kind of a pain. It should be like LA where you can select the empty spaces.
-About the arguement over the map. I know that I haven't seen anything new from last time we had this arguement (based on me playing the rom that time), but having played it recently I think I understand why I said LA has a larger map... you're right, OB1, it doesn't. But as I said it makes better use of the space it has. LttP has lots of huge open empty areas that take up as much as four times the space LA puts similar-ish areas into... with no purpose but filling up more space. Okay it makes the world bigger but in areas it's a lot sparser than LA. LA puts a lot into that map with greatly varied terrain...
-Oh, and my point that LttP has a 'center and 8 locations around it' map is absolutely accurate. It's iike your center point (pyramid or castle), and a different locale in each of the 8 directions in a ring around it... LA as I said before mixes it up a lot more, with areas all connected and mixed together and not just in two simple rings. I like that more and it's that diversity (more variation and a more interesting map, and more compact things -- as I observed when you posted that LttP map the trees in that game are 4 times larger than trees in LA... it just has a more interesting map than LttP. Oh LttP is great, but the map is less imaginitive for sure.
-LA is still better. :D
Well, there is one LA scenario that isn't ruled out -- if LA is in its own universe, not a sequel to any of the other games, and OoA/S comes before it. It's a similar looking LInk, he's younger in Oracles and older in LA, and LA says that Link is going out after being a hero at home and getting bored or something. But of course then you start talking about where LA goes again... and see how it fits in too many places. :) I mean it looks exactly like the LttP Link, but the Older Link in OoT (ie if you set LA years after OoT, when that Link grows up) could be close enough, or as you say after AoL... that's three (four if you add 'sequel to OoA/S', five if you add 'sequel to something that doesn't exist) and ALL FIVE are plausible and at this point, I think, cannot be ruled out! Argh... Nintendo needs to tie down this serieses story better... :)
I was just pointing out that if you believe the ages they show the most popular placement of Oracles, which is the LttP Link era, is false. I know it looked good with the Triforce and all but ... sorry. :)
Hmm... right, you're right about the Triforce and the OoT/MM Link, it was hidden or something wasn't it? ... and how about WW? I know it'll probably tie this up in the rest of the game but it's still funny that after LttP said how the Sacred Realm had been closed since the Imprisoning War, which is OoT, WW brings in Ganon and the Triforce in between the two...
And I thought age would rule out the Link of LoZ/AoL. Oh, was he about the same age in both games? Ie is the LoZ Link (manual; ingame is of course useless here) also that 'teenage' look? I bet he is... so it can't be that one... so all that is left ... wait we ruled out four of the serieses (OoT/MM, WW/Four Swords, LttP, LoZ/AoL... and after LA whenever that is. The only situation that puts it in the same universe as the other games is one where LA is a independant game and not a sequel (despite how clear it is that it's a sequel to LttP) and Oracles comes before that with the same Link. Oh and it's at some point where once again Ganon escapes, and the Triforce for some reason is in the castle... now I have no idea how you could reconcile that to the rest of the Zelda story, which is why it seems a very flimsy supposition, but the only other alternative is to go with the 'alternate universes' thing, and I don't like that because it seems to be kind of dodging the bullet of putting the story together...
Oh, and I called this thread just 'Zelda' because i meant to also talk about LttP again now that I have it and have played more. So should I do that now or wait until I get farther into the game... oh I'll make a few comments.
-Very dissapointing to see the deaths counter removed, I loved it in the older Zelda games.
-LttP Link still looks funny and has a weird sword-swing animation that I just don't like (compared especially to LA)
-The graphic style in LttP does grow on you, but I just don't really like the character designs... oh I know they fit the world well (I do like the world graphics for the most part, they're fine), but ... I just don't like the character designs that much. I played LA right after playing LttP and, well, while some things like the buildings, etc are similar the characters are noticably different. I prefer the LA ones. Oh I know that the GB limitations forced some change, but it was change for the better...
-Also, the game is tough. A lot of enemies seem to move so fast... :) I've died like 10 times now at least (maybe 15 on the high end) and I'm about to go into the mysterious woods and get the sword... I've pretty much gotten used to it, but I played LA after and that one the enemies don't seem to go as fast... take the Mini Moldorms. They move a lot quicker in LttP! And those little red guys who shoot, and the soldiers seem faster too (maybe)... is it just me?
-I really like how LA has a shield that actually WORKS. Useless arrow-blocker shield! :)
-Navigating the item menu is kind of a pain. It should be like LA where you can select the empty spaces.
-About the arguement over the map. I know that I haven't seen anything new from last time we had this arguement (based on me playing the rom that time), but having played it recently I think I understand why I said LA has a larger map... you're right, OB1, it doesn't. But as I said it makes better use of the space it has. LttP has lots of huge open empty areas that take up as much as four times the space LA puts similar-ish areas into... with no purpose but filling up more space. Okay it makes the world bigger but in areas it's a lot sparser than LA. LA puts a lot into that map with greatly varied terrain...
-Oh, and my point that LttP has a 'center and 8 locations around it' map is absolutely accurate. It's iike your center point (pyramid or castle), and a different locale in each of the 8 directions in a ring around it... LA as I said before mixes it up a lot more, with areas all connected and mixed together and not just in two simple rings. I like that more and it's that diversity (more variation and a more interesting map, and more compact things -- as I observed when you posted that LttP map the trees in that game are 4 times larger than trees in LA... it just has a more interesting map than LttP. Oh LttP is great, but the map is less imaginitive for sure.
-LA is still better. :D