28th February 2007, 4:55 PM
Quote:I didn't skip it, I read it, just not much I had to comment on. Well, there's Terra's hair color. Yeah, Amano's artwork had her blonde but they changed it to green. Not sure if it was to make her stand out from Celes or not, but one other possibility is they wanted her to seem not quite human right from the start. That's what I thought, but then anime came along and I realized that purple, green, pink, blue, and so on are considered NORMAL hair color in Japan. At any rate, the ending FMV with her in Narche makes her hair look green, though that might just be lighting.
When you're dealing with the kind of graphics the SNES can do, you can't recreate the concept art directly... all games from that period have big differences between the concept art and the ingame result. Hair color is one of the best ways to tell characters apart, so make them have different colored hair. :) (This is one reason why anime uses different hair colors too -- the designs would often be hard to tell apart if all the characters had black hair...)
Quote:For that matter, the magitech armor in amano's artwork, which is what these FMVs (and the game's logo in the title in fact, which was cruelly cut from the US SNES release) are based off of don't have arms, but they have big ol' hunkin' arms in the game itself. And to go on from that, the enemy sprites show multiple models, some with arms and later ones without, more resembling the artwork. Also, Sabin doesn't have a shirt, but I suppose there are multiple reasons why they would do that aside from artwork, or there would be if his chest didn't happen to look the least well done of the CG in that video.
The guy who did the concept art didn't do the ingame art, so naturally there were differences.
Quote:Not over here, it isn't. When I start seeing those kinds of live concerts done in America, I'll believe it.
Sadly, I think we're another generation away from that.
I wish, but they don't even release the soundtracks here, much less have concerts. :(