25th January 2004, 2:16 PM
LL and I also turned it off after finding out about it, but it took us longer to find out about it I think. It's just not obvious that that's what "hint mode" does. It SHOULD be, all things considering, but too many games before Prime considered in-game tutorials on how to do things as you came across them to be "hint mode" so I just left it on assuming this game was the same way. I just assumed the global scanning was just part of the game up until I was informed that WAS the hint mode. Unfortunatly that was AFTER I beat the game. Fortunatly, I rushed through rather quickly anyway and it seems the hint mode is based on a timer, so most of the time I was figuring out where to go on my own, and when the hint mode did pop in it just told me to go where I was already heading, or meantioning a nearby room with a save spot in it. While I really HATE that Retro didn't either set it as defaulted to off, or better yet, explain what exactly it was, I'm glad the hint mode ended up not really spoiling anything.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)