24th January 2004, 6:26 PM
No, it's not... but I think there is some kind of similarity between 'non-linear' and 'non-advancement' (ie no winning)... and I was being very general -- not just Metroid but also some non-linear RPGs... though I didn't mind Torment because I knew that if I did enough quests I'd eventually get to the point where I could move on to what is next. :)