13th January 2004, 3:00 PM
Quote:What, DVD-RWs? I somehow doubt that Nintendo would ever do that. So no, I don't see any affordable (and not piracy-prone) way Nintendo could have made a system where you buy the games as you do with the iQue.

How can anyone be so dense? Good grief...
Here we go again!
THE REASON WHY THE IQUE ONLY PLAYS N64 AND SNES GAMES IS BECAUSE THAT'S THE MOST RECENT NINTENDO HARDWARE THAT COULD BE SOLD FOR SO CHEAP!! THE MANNER OF DISTRIBUTING GAMES WAS DETERMINED BECAUSE OF THAT FACT!! IF THE IQUE COULD PLAY GAMECUBE GAMES THEN THEY WOULD USE A DIFFERENT METHOD OF DISTRIBUTING SOFTWARE!!
:bang: :bang: :bang:
So... so stupid...
Quote:The fact is we don't know the max size of a N64 cart because no one tried to push it. I am absolutely certain that 64MB is not the max size. No question at all. It's just that no one wanted to pay the kind of money a larger cart would cost. The GBA is probably similar, given that you say it can hit 128MB but the largest games are (as far as I know; there might be a 32MB game somewhere) 16...Actually I do know this for a fact because I paid attention to every single news item and interview at ign64, EGM, etc. back when the N64 was around! Nintendo made it very clear on several occasions that 64MB was the limit that they set! When the GBA came out Nintendo released official specs for the system and included with those specs were the numbers for cart capacity! At least 128MB maximum.
Quote:Okay, you're probably right that the iQue won't be coming out here. And yes for most applications making GBA games would make more sense than 2d iQue games... but I do have one comment -- remember that this is a n64 as well as a SNES so it's not just SNES quality graphics...The reason why it's an N64 and SNES instead of just an N64 (which could easily do SNES-quality graphics, naturally) is because that way they don't have to do any ports! Just the same games!!