12th January 2004, 11:10 PM
Quote:Hahaha... oh, you're being serious? Yowza.
ABF, I'll repeat this one more time for you, so pay attention (I always have to do this for you, don't I?)!
THE I-QUE PLAYS N64 AND SNES GAMES AND NOT GAMECUBE GAMES BECAUSE IT WOULD BE IMPOSSIBLE TO MAKE SUCH AN INEXPENSIVE DEVICE WITH MUCH MORE EXPENSIVE GAMECUBE HARDWARE!! AND THE WHOLE POINT IS THAT IT NEEDS TO BE CHEAP IN ORDER TO SELL IN CHINA!!!
Oh, sure, that's a very good reason for why it is the way it is, for sure. But I was just pointing out that large rewritable media drives are EXPENSIVE! 1.5GB rewritable media? That's quite steep... WAY out of range for China and definitely out of range for the US too. You just aren't making any sense here. And you don't seem to understand my point at all.
Quote:GBA carts can go well over 128 MegaBYTES. The largest N64 games could go was 64 Megabytes. There just aren't any GBA games that use the larger carts because so far they don't need that much space. But it is definitely possible.
Erm... you DO know that the N64's maximum size was not reached, right? Before launch Nintendo said it could hit 900Mb (~112MB). I know that I read later that that wasn't accurate, but I also know that the actual max for the N64 was most certainly not 64MB. The cart prices for carts larger than 32MB was just too prohibitive for most of the companies.
For the GBA I expect it's the same. It has a "over 100MB" theoretical max but the actual max will be lucky to hit half that... as I said I don't know of any games that are even 32MB, let alone 128, for the system!
As I said, N64 games are bigger than GBA ones by a good margin.
Quote:Once again for confused and delusional people such as yourself, THIS IS ALMOST THE EXACT SAME SITUATION! Foolish, cocky Nintendo is king of the market, and they don't think Sony can harm their business. Sony comes in, introduces the product to a whole new market (adults and casual gamers), and they become number one! It's so simple that even you might be able to understand it! IF Nintendo is really preparing for this (which I'm not so sure about) and actually learned from their past mistakes and realize the severity of the situation (unlike fanboys like you), then they might be able to hold on to their market dominance. But those are a lot of buts, and Nintendo seems to think an awful lot like you do (naive, cocky)...
Oh I know you've said this fifteen times. All I can do is repeat that the differences in the handheld market negate some of that. Now... yes, because of Sony marketing the PSP may well do well enough among some groups of more techie adults, and with Sony marketing and the PS name it well may spread to a more mainstream audience too. But given how it's a multifunction player, not just a games device, for all this high tech stuff, and costs a lot ($450 or $300, either way it's a very steep price for people accustomed to $99 GBs... face it, people do not think of handhelds as being worth full console prices...), people will think about it hard. They will like the game lineup and that might sell them, but that price... and there's that battery. Remember, the original GB CRUSHED three much more powerful opponents based on its battery life...
Sony may well have some success, but the idea that it'll in no time supplant Nintendo as the handheld manufacturer of choice is a fantasy. If it happens it'll take several years minimum.
Quote:Actually like always with you, that wasn't very clear at all. All GBA games share the same resolution, ABF. But resolution isn't everything.
It is when it means you've chopped large sections of screen off. And it seemed quite clear to me... the way you took it is very odd. I mean, why would GBA games benefit from fullscreen? As I said they'd need to be completely reprogrammed and since they were made specifically for that resolution I'm not sure what point there would be...