4th February 2003, 11:14 PM
Halo was... not released under a different name.
It was in production for years, taking on different forms. It was originally going to be an FPS Deathmatch game, ala Quake 3, or Unreal Tournament. Are you saying this Mac game is a Deathmatch game?
Otherwise, it later evolved into a single player (haha, no sorry, I mean co-op) based game, but had to be rushed to make launch (hence the repetitive levels).
If it was simply porting code over, we wouldn't have had those problems.
It was in production for years, taking on different forms. It was originally going to be an FPS Deathmatch game, ala Quake 3, or Unreal Tournament. Are you saying this Mac game is a Deathmatch game?
Otherwise, it later evolved into a single player (haha, no sorry, I mean co-op) based game, but had to be rushed to make launch (hence the repetitive levels).
If it was simply porting code over, we wouldn't have had those problems.
If i had a dollar for every time i ran out of hair in the middle of a spoon making contest id only eat your children with a side of slaw and THOSE ARENT PILLOWS!!