6th December 2003, 1:54 PM
Yeah, in SD3 you could just go to the next screen when your other guys got stuck on walls too... in Secret of Mana you had to wait for them? Given how bad pathfinding was back then... that could get very bad very fast. :)
And the graphics... they look just like SD3 and Legend of Mana, which is a good thing. It took until the third game to really get the graphics down, but that look is very pretty...
And the graphics... they look just like SD3 and Legend of Mana, which is a good thing. It took until the third game to really get the graphics down, but that look is very pretty...