30th November 2003, 10:35 PM
You say it would be a simple step to add bots, but as LL pointed out it just isn't that easy. The difficulty involved in making bots for a battle racing game vs. the number of people who would actually use this mode probably just didn't pay off for Nintendo if they thought of it at all.
I know this was discussed earlier, but I should be working on homework right now so I don't have the time to read a few pages pages, but how many battle racing games have had semi-decent bots? With a game like Double Dash that has a huge number of character/cart/weapon combinations I can't imagine to think of what a headache it would be to design even a mediocre battle mode AI.
I do agree, though, that there are some areas where Nintendo has lessened in quality. I really wish Wind Waker would have had a difficulty mode. One in which enemies did more damage and Link did less is all I wanted, and I know for sure that wouldn't have been too difficult as opposed to a battle mode AI for Double Dash. I just think that in this instance I don't fault Nintendo for not including something because a battle mode AI just wouldn't have been worth the effort.
I know this was discussed earlier, but I should be working on homework right now so I don't have the time to read a few pages pages, but how many battle racing games have had semi-decent bots? With a game like Double Dash that has a huge number of character/cart/weapon combinations I can't imagine to think of what a headache it would be to design even a mediocre battle mode AI.
I do agree, though, that there are some areas where Nintendo has lessened in quality. I really wish Wind Waker would have had a difficulty mode. One in which enemies did more damage and Link did less is all I wanted, and I know for sure that wouldn't have been too difficult as opposed to a battle mode AI for Double Dash. I just think that in this instance I don't fault Nintendo for not including something because a battle mode AI just wouldn't have been worth the effort.
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