18th November 2003, 12:52 PM
Quote:Eh, I could care less. Without knowing more none of us can say for sure whether the framerate can be improved. And, by the way, IGN says it is only running at 30fps.
I was joking with that comment, yeesh.
And Oot is possible at 60fps with no change in speed.
Quote:Gamespot says that its running exactly the same as the previous NGC WW freebie disc, so yes, I think it is running at 30. (lazy people, never clicking links...)
I read it!
Quote:Yeah... having a note in WW that there's a problem in the emulation is definitely lazy. I just have to hope that its because its some really hard thing and not just sheer laziness... but it doesn't look too encouraging to see MM sound like its worse on the Cube than it was on N64.
You meant MM, right? :D
And I was hoping that I'd be able to let my nephew keep my copy of MM because of this disc. I hope it's not a big problem.
Quote:It shows how much Blizz cares. If they were anyone else they'd have released the game with that unfairness fully present and people running at high rezes would see far farther... the graphics would all be way smaller (since increasing it reduces the size of everything if you don't redo the graphics), but you'd have a huge tactical advantage (like in many other RTSes). Them doing that was just showing how much attention they pay to the details...
I don't know why Blizzard did that, but most developers don't because it's usually not neccessary.
Quote:It was impossible to control, anyway... can't remember exactly what it was, but the game was barely playable.
The explanation of the control schemes for the NES games was nice, though... I think it'll work fine that way. And as for Master Quest... it looks like its not there.
Well, let's just say that I'm happy I got a N64 rom (yes, there is one...) of the thing.
Of Master Quest? And how smooth does it run?