17th November 2003, 4:54 PM
Yes, as in the case of Doom 3 where the developer made it so that it couldn't go over 60 fps. But that has nothing to do with animation. They did that to balance out the framerate with everything else, so that the game would always be pretty balanced in terms of graphics. You are not going to run any faster at 60 fps than you will at 30 fps. The only thing the better framerate changes is the smoothness of everything. Same thing goes for Oot. Go play the ROM that you have and make sure that you have the framerate counter on. Boot up the ROM and your N64 cart (or GC disc) and run around at the same time. You're not going to run any faster. The only change you will see is a higher resolution and smoother animations.
Resolution also isn't much of an issue for 3D games. Again, play some of your N64 ROMs and try them at different resolutions. With 2D games and voxel-based 3D games (Outcast), changing the resolution makes the games look weird, but that's not the case with most polygonal games.
Resolution also isn't much of an issue for 3D games. Again, play some of your N64 ROMs and try them at different resolutions. With 2D games and voxel-based 3D games (Outcast), changing the resolution makes the games look weird, but that's not the case with most polygonal games.