17th November 2003, 2:11 PM
Well it made that game's speed change or something... it was a while ago, but I clearly remember the game being unplayable.
And what would increasing the framerate do to Zelda? Yeah, it'd make it smoother. The problem is the graphics engine! Doubters have a very good point... what if the game was designed to animate at a specific speed? If the framerate doubled then maybe the animation would too... that would be bad. Its quite possible that changing the framerate would require major reworking... I guess we'll have to wait to see if we learn what exactly they did about the framerate.
And what would increasing the framerate do to Zelda? Yeah, it'd make it smoother. The problem is the graphics engine! Doubters have a very good point... what if the game was designed to animate at a specific speed? If the framerate doubled then maybe the animation would too... that would be bad. Its quite possible that changing the framerate would require major reworking... I guess we'll have to wait to see if we learn what exactly they did about the framerate.