17th November 2003, 1:35 PM
Quote:WHAAAT???
F-Zero and Gran Turismo has almost nothing in common, while Empire has so much in common with AW! Oh, sure, there are differences... Empire just has units that can attack one square, you build in all cities, no resources (instead units take different amounts of turns to build)... but the main gameplay themes are nearly identical.
Oh you're totally right! F-Zero GX and Gran Turismo are nothing alike, even though...
-They're both in the racing genre
-The objective of both games is to race around a track and try to beat your opponents
-Both games allow you to race for money which allows you to buy parts for your car
-Both games feature the same basic control system which is accelerate, turn, and brake
-Both games have multiplayer modes where you race against other opponents
Yup, not even in the same genre!

Quote:And Empire dates to 1971 as a boardgame...
And Gran Turismo dates back several decades as a real-life "sport". Or even better, you can trace the origins of Gran Turismo to several millennia ago back to the days of Chariot racing. Same basic concept.
Quote:I am very seriously starting to doubt that you have really played much in the way of wargames before, or you'd understand what I meant. Same with AW -- its a very clear decendent of the wargame line that started to add more strategy-game ideas... eventually that subgenre moved to strategy games, but the wargame heritage is clear too (just look how Empire, a game we'd now call strategy, is called a wargame in those old reviews that site has linked...).
Going by your logic you could say that Mario Kart doesn't belong its own sub genre because it follows the same basic gameplay mechanics as Rad Racer. Same thing goes for F-Zero, GT, etc.
Quote:I do the exact same thing you do: read a statement and take it to mean what I think it means... nothing more...
Oh really? Is that why you responded to something that you made up?? I have proof a few posts up! What do you have to say about that??