6th November 2003, 4:06 PM
Movement strat isn't the same, but the complexity of having to decide what kinds of moves to use each turn and what weapons and armor and classes to have, and which units to bring, all make it a very nice experience.
Your example has it's own merits, but try this one on for size. Compare chess to checkers. Chess's superiority over checkers comes from it's complexity in that case. Sometimes simpler is better, but in this case I just prefer FFTA. Not saying you should too, just saying my tastes differ. Please note I'm not saying this in a backhanded manner or anything like YOU do :D (just joking, but really you do that a lot, saying things like "there's nothing WRONG with liking games that suck" and such are insulting and you know it).
Your example has it's own merits, but try this one on for size. Compare chess to checkers. Chess's superiority over checkers comes from it's complexity in that case. Sometimes simpler is better, but in this case I just prefer FFTA. Not saying you should too, just saying my tastes differ. Please note I'm not saying this in a backhanded manner or anything like YOU do :D (just joking, but really you do that a lot, saying things like "there's nothing WRONG with liking games that suck" and such are insulting and you know it).
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)