6th November 2003, 3:45 PM
They just are too different to directly compare. AW is all about positioning and where each kind of unit can fire... its so focused on unit tactics actually that I think its almost as much wargame as it is strategy game. Strategy generally has more of the resource/base management... not always certainly, but usually. Wargames are just about unit position and strength... its really a mix. Its not a wargame because those have more stats and variables (read: complexity in units, more stats, morale, hexes... :D ), and strategy... yeah, it is. Its just simple. Its a great strategy game... and yes, you are right that in the simplicity of focus (purely on position and firing abilities) it gains great depth, more than is apparent on the surface originally. That's part of why Advance Wars is great...
In comparison as I said Tactics games are jus so different... the strong focus on the weapons and armor, like an RPG, and a bit less on the actual strategy... while that is big too it admittedly isn't as complex as it is in a purer strategy game like Advance Wars. I would say that with the inventory and variety (lots of skills, lots of abilities... that brings depth...) its probably about even overall with AW. But its hard to compare because of the differering focuses.
In comparison as I said Tactics games are jus so different... the strong focus on the weapons and armor, like an RPG, and a bit less on the actual strategy... while that is big too it admittedly isn't as complex as it is in a purer strategy game like Advance Wars. I would say that with the inventory and variety (lots of skills, lots of abilities... that brings depth...) its probably about even overall with AW. But its hard to compare because of the differering focuses.