6th November 2003, 1:35 PM
Huh? Tactics games have lots of complexity! Advance Wars... it has some depth but it really is fairly simple at heart. AW just isn't a super complex game... its a simplistic wargame crossed with a basic TBS, really. Not that that's not bad, but its not the deepest game... oh, it is a great strategy game, certainly... but its not super complex. Certainly nowhere near as complex as most PC TBSes, which is why my first reaction to the game was 'this feels like those old shareware TBSes from years back'. :)
As for FFTA, its a very different game. It has the tactical/maneuvering strategy, just like Advance Wars (but with less complexity, probably), but its also got inventory and character management, which adds a lot of depth... and a far greater variety of units and attacks, which also adds to its depth.
As for FFTA, its a very different game. It has the tactical/maneuvering strategy, just like Advance Wars (but with less complexity, probably), but its also got inventory and character management, which adds a lot of depth... and a far greater variety of units and attacks, which also adds to its depth.