23rd October 2003, 2:37 PM
Quote:Well then you are not normal. And you are just wrong about Fusion... or at least STILL don't understand what I am saying. Why is it so hard to understand that someone who hasn't played a Metroid game would find the way Metroid hides so much with no or very subtle clues challenging? I'm better now, but it took quite a while... with your much higher level of practice I guess you could tell where all the hidden stuff (speed/laser/spinjump/etc tiles, hidden passages, etc) is... but you think its hard to belive that it was hard for me? Huh? Think about it for a minuite! Its really not that complex...
ABF, I am the normal one here. You're the only person I've heard of that has actually gotten lost in Fusion. Fusion isn't even a fifth as nonlinear as all of the other Metroids, so I have no idea how you got lost. That's perfectly fine, I suppose you just aren't good at sidescrollers that aren't completely linear (like Mega Man), but everyone else that I know isn't like that. There's nothing wrong with that, but keep in mind that it is you who are the odd one.
Quote:I seriously think that you still don't have a clue what I am trying to say here. Lets try to make it simple, for the tenth time.
YOUR MAIN GUN, WHATEVER YOU CALL IT, IS THE WEAPON I AM DISCUSSING.
THAT MAIN GUN DOES NOT, I REAPEAT N O T REVEAL ANY HIDDEN TILES (other than the ones that it itsself can destroy, which it destroys, not reveals)!!! It won't show you missile bricks, or give you any indication that they are there. Same for hidden passages, spinjump bricks, bomb bricks, and the rest.
There... do you understand now? This is a fact, not a debatable point. Only bombs show tiles. Only super bombs are really a feasable way of showing them in a whole screen. And until you really get good at figuring out where the game hides stuff... you'll wander around super-bombing a lot trying to reveal stuff. Is this a confusing concept or do I need to explain it again? DJ understands me (we talked about this in chat)... and agrees on many issues.
Well DJ is just about as crazy as you are so that doesn't really help your case. :)
I don't think we're talking about the same thing. Lasers destroy weak walls. Regular bombs destroy weak walls. Super bombs destroy super bomb walls. Missiles destroy missile walls. Screw attacks destroy screw attack walls. Etc. Each of these types of walls are strategically placed and very easy to find if you have enough common sense and have played enough 2D games to notice these patterns. Secrets are usually much harder to find because they're optional. My 12-year-old nephew who has never played a Metroid game in his entire life didn't get lost in Metroid Fusion even once. He had hell with the bosses and enemies, but progressing through the levels? Easy as pie for him. Your sir, suck. :p
Quote:I only beat him once, of course, and did loose almost all my health... but it seems possible to beat him without being hurt a lot. Just because you're bad at him doesn't make him cheap.
After having played them enough I can beat every single Metroid boss with losing very few health tanks. Nightmare is not like that. He is cheap.