22nd October 2003, 7:29 PM
Quote:I disagree.
How surprising.

Quote:No its not. Lost? Yeah, that'd be hard. But stuck? Easy! For people without much Metroid experience, certainly... it takes quite a while until you get used to being able to spot where the game might hide false walls and hidden bricks and stuff. I am better at it now but the frusteration curve to get it was quite annoying at times... and the game, while it tells you where to go, doesn't tell you how to get there -- you have to figure out the puzzles yourself... and its often far from obvious how to get through. You don't seem to get that at all... wasn't it like that when you played the first Metroid?
Not really, not even the super-confusing Metroid 1. Metroid Fusion isn't even like all of the Metroid games in that respect. If you were playing Super Metroid or Metroid 1 then I'd understand you, but Metroid Fusion is just so painfully easy to progress through. It was too linear.
Quote:I played it for a little while right before posting that...
You were probably playing Mega Man and confused it for Metroid or something like that. Or maybe there was mustard on your screen.
Quote:Yeah, once you get it its a lot easier... but until then? Its a major pain... getting out of that first room where you get it was quite hard.
That's how learning works, bubba. :kiss:
Quote:Bomb jumps? I have no idea at all how to do that. Never have accomplished it in either Prime or Fusion, I think...
It's easy to do once you get the timing right.
Quote:I still would disagree... he's hard, and seems cheap, but once you 'get' him if you're careful I think it'd be perfectly possible to get past him without being hit much.
As soon as I see someone beat him without losing more than one health tank then I'll agree with you.