22nd October 2003, 1:56 PM
Quote:I hadn't played in a few days... then I did and saw you were right.I'm right about everything in this conversation.
Quote:"Joke". Something said meant to be funny. Ever heard of one? That's what that last comment was. [/quoteThere are maybe one or two invisible passages that you need to find in order to progress through the game, and they're very easy to find. It's very difficult to get lost or stuck in Fusion.
[quote]And I'm not talking about hidden areas in this case! I mean invisible passages on the screen that connect areas you have to go to... like I remember one in that water area that had me stuck for a long time until I figured out that at the bottom of one of the narrow holes was a passage you had to roll through to progress in the level. The hidden areas are a very different story, as I've said all along!
Quote:I still have no clue what you are talking about with lasers/missiles revealing the tiles... I know for a fact they do not. You must mean something else... what is it?Play the game again and you'll see what I mean.
Quote:Though, yes, often the speed walls are in obvious places. The screw-attack walls? Often. Once you get used to the way Metroid works, that is... took me a while. It also took me a while to get used to moving via the screw attack... IMO its something of a pain...It's extremely simple once you figure out how exactly it works. Same thing goes for the wall jump in Super Metroid. In SM the trick is to press in the direction you want to jump you right before you press jump as soon as you hit a wall. It took me a while to get that when I was little. It's all about rhythm. Same thing goes for multiple bomb jumps and the screw attack, although the screw attack is definitely a hundred times easier to perform than the bomb jump.
Quote:Yes, that would be really hard.See? That's because he's cheap.
All this talk makes me want to beat Prime again. :D