21st October 2003, 2:33 PM
Quote:Then why did you claim otherwise? Oh that's right, it's because you like to pull facts out your ass, like the ones you talk about below.
I hadn't played in a few days... then I did and saw you were right. :)
Quote:Oh now that's rich. Me, the biggest Metroid fan in the universe (probably ) never played Metroid Fusion. Oh brother. I've played through Fusion a few times already and you only need to find those hidden areas if you want to find extra crap!
"Joke". Something said meant to be funny. Ever heard of one? That's what that last comment was. :)
And I'm not talking about hidden areas in this case! I mean invisible passages on the screen that connect areas you have to go to... like I remember one in that water area that had me stuck for a long time until I figured out that at the bottom of one of the narrow holes was a passage you had to roll through to progress in the level. The hidden areas are a very different story, as I've said all along!
Quote:Shooting will find all of the icons that are small enough to be annoying. Speed walls and screw attack blocks are very easy to find unless you're a complete dolt, so they're not a problem. Just admit it already, ABF. You just plain suck at Metroid. I have never heard anyone complain about Metroid in the way you do. Guess you simply can't handle good, tough 2D platform shooters.
I still have no clue what you are talking about with lasers/missiles revealing the tiles... I know for a fact they do not. You must mean something else... what is it?
Though, yes, often the speed walls are in obvious places. The screw-attack walls? Often. Once you get used to the way Metroid works, that is... took me a while. It also took me a while to get used to moving via the screw attack... IMO its something of a pain...
Quote:Not including Nightmare. Just try and beat him without losing more than one health tank.
Yes, that would be really hard.