20th October 2003, 3:15 PM
Quote:Lazers, not bullets. But you know what I meant.
Okay... I'll try again. Yes, for most tiles teh megabomb does reveal them, true. It does a good job of that once you get it... its still annoying to have to megabomb anywhere you think there might be a false wall, but it helps some... much better than before when you've got to actually use the small bombs. However! It does NOT reveal everything.
You don't need to bomb everywhere. Certain areas will look suspicious enough to warrant a big bomb blast. You may not be able to notice it just yet, but eventually you will. You just need to pay better attention. I definitely do not bomb every single room that I enter. If something looks off (like a hallway that looks like it's been cut off somewhere) then I start looking. Use that noggin of yours, ABF.
Quote:-Megabombs will not reveal anything on surfaces that you can break with the lasers
Yes they will. I do that all of the time!
Quote:-Megabombs will not reveal anything on surfaces that are actually invisible pathways that you can walk through.
There are very few hidden pathways like that, and none of them are required to enter in order to beat the game.
Quote:Now... for much of the game shooting all the walls solves both problems. However, once you get the bullets that travel through walls you can't find hidden paths by seeing which walls bullets pass through anymore... making that task significantly harder. Oh, sure, that's pretty late in the game, but it still adds a whole new layer of annoyance.
That actually makes things easier since they only go through normal walls! If you hit a bomb, beam, or missile block then you'll see it just like you do with a regular beam.
Damn, ABF. You're worse at this than I thought!
Quote:And I didn't just play straight through. Sure, I didn't spend lots of time looking for secrets, but I definitely tried to get every tank I could see, and tried to get every circle on the map... and still I am missing half the items? Ah well...
You didn't have to! Secrets aren't supposed to be easy to find! :bang:
Quote:No, the game is pretty long.
So... you've only played Prime for maybe an hour or two because it's too long...
And I beat it (without getting 100%) in just 15 hours.
Quote:True. Well, the first two parts (where you shoot the center from below) aren't as hard (though its way too easy to loose huge amounts of health in the second phase...), but the third one where he chases you around the screen? Surviving for any time at all at that part is very challenging...
Not hard in a good way, though.
Quote:Hiding from the SA-X? There are just a couple of parts in the game where I ran into the SA-X... and they were all scripted parts where you did some specific thing and it stopped chasing you. That last one was really hard, though... where you've got to go through a bunch of screens before you reach a hiding place... but overall that wasn't super hard. Unless there are other places you can also run into the things?
That last part you mentioned was more difficult than any non-boss part in Metroid Prime.
Quote:As I said, Prime may not have bosses that are quite as hard as Fusion, but it makes up for it with much greater game length... and I at least find Prime's bosses a good challenge. No, not Nightmare hard... but a good challenge. That plant boss with the mirrors took quite some time...
Prime's bosses are pretty tough but in a good way, unlike Fusion's. The bosses made Fusion a much more difficult game for me.
Quote:... I do use strategy guides in games sometimes...
But do you use them throughout the entire game??