20th October 2003, 12:18 PM
First, read my expanded post.
Second... uh, no.
That isn't just exploration! Zelda has exploration, and I love those games... or Mario 64. That has exploration too. Its not about having to explore... sure, I do appreciate in many games having a linear path to follow, but open games are fine sometimes too... I just want SOME clue about how to proceed. If the walls that had some kind of special tile were a different color, or even if just some (the ones you need to shoot/bomb/walk through to get through the game) were, it'd be SO much better...
Second... uh, no.
That isn't just exploration! Zelda has exploration, and I love those games... or Mario 64. That has exploration too. Its not about having to explore... sure, I do appreciate in many games having a linear path to follow, but open games are fine sometimes too... I just want SOME clue about how to proceed. If the walls that had some kind of special tile were a different color, or even if just some (the ones you need to shoot/bomb/walk through to get through the game) were, it'd be SO much better...