20th October 2003, 9:04 AM
Mega Man is an extremely linear series with absolutely zero backtracking so of course it's easier to find stuff in those games.
I'm in complete and utter shock that you got lost for even one minute in Metroid Fusion. The biggest complaint I had with that game was that it was so linear and so easy to progress through, but I did like how near the end of the game you could find hidden passages to access every single area and find all of those enegery, missile, and bomb tanks. If you got stuck in Metroid Fusion then you would never have a chance of beating Super Metroid, any of the past four Castlevanias, Zelda 1, and Metroid Prime with the hint system turned off.
*Tsk tsk tsk* :shake:
I'm in complete and utter shock that you got lost for even one minute in Metroid Fusion. The biggest complaint I had with that game was that it was so linear and so easy to progress through, but I did like how near the end of the game you could find hidden passages to access every single area and find all of those enegery, missile, and bomb tanks. If you got stuck in Metroid Fusion then you would never have a chance of beating Super Metroid, any of the past four Castlevanias, Zelda 1, and Metroid Prime with the hint system turned off.
*Tsk tsk tsk* :shake: