19th October 2003, 9:27 PM
Not lost. Stuck. As in, I don't know HOW to proceed. The game makes it very clear which area you should be in, but in many places leaves it up to you as for how to get through all those hard-to-find barriers...
For example, I remember one area that got me stuck for a long time until I looked in a FAQ that you had to shoot out the floor in the save room... I'd never have thought of that! Or the area much farther on where you're in this water area, I think... I got stuck, until after quite a while I figured out that there was an invisible passage I had to roll up into a ball to find. Invisible passages you must guess at to find are REALLY annoying. The game would also be much better if both bullets and bombs would show the special tiles... its really annoying to have to wander around bombing stuff!
The platform action itsself is quite standard and like plenty of other games in the genre. That stuff? Its in other platformers I've played, sure... but its just as annoying here. And there is so much of it, and its required!
Oh, and how many bombs and missiles are there? I guessed that there are 10 health tanks... is that right?
Note, for instance, that some of the bosses got me stuck for a while too but I'm not complaining about those... that can be really frusterating but its not as annoying as the random hidden paths.
Oh, for the missile and bomb tanks its not as bad... games like to hide those things, like Mega Man and its hidden items... the difference just is that there are exponentially more than most platformers, which makes it somewhat more annoying.
Though, not much can top that awful MMX5 level where to get the thing you have to go on the bike and get all of those crystals... ARGH!
For example, I remember one area that got me stuck for a long time until I looked in a FAQ that you had to shoot out the floor in the save room... I'd never have thought of that! Or the area much farther on where you're in this water area, I think... I got stuck, until after quite a while I figured out that there was an invisible passage I had to roll up into a ball to find. Invisible passages you must guess at to find are REALLY annoying. The game would also be much better if both bullets and bombs would show the special tiles... its really annoying to have to wander around bombing stuff!
The platform action itsself is quite standard and like plenty of other games in the genre. That stuff? Its in other platformers I've played, sure... but its just as annoying here. And there is so much of it, and its required!
Oh, and how many bombs and missiles are there? I guessed that there are 10 health tanks... is that right?
Note, for instance, that some of the bosses got me stuck for a while too but I'm not complaining about those... that can be really frusterating but its not as annoying as the random hidden paths.
Oh, for the missile and bomb tanks its not as bad... games like to hide those things, like Mega Man and its hidden items... the difference just is that there are exponentially more than most platformers, which makes it somewhat more annoying.
Though, not much can top that awful MMX5 level where to get the thing you have to go on the bike and get all of those crystals... ARGH!