31st January 2003, 10:37 PM
Only 4 wasn't too big a deal with my friends and I, as we were basically there just to face off against each other. However, I get what you mean. Having 26 computer players does add to the frantic fun indeed. From what I understand, the 4 player limit was due to N64's limitations. Showing 4 camera angles takes a bit more processing power than just showing one. So basically, to keep the game flowing as fast they sacrificed CPU players. However, I do think they should have put the option in and let US decide if it was worth the frame rate sacrifice.
I played PD, which allows for 8 bot players in addition to the 4 human players, and was shocked when people actually COMPLAINED about the addition. They said "with that many players, it really slows down". Sheesh, they gave you the OPTION. Would you have rather not even had the option? Playing with limited bots themselves would be the SAME thing as if the game itself prevented that number, so what is their problem? Giving options and letting the player decide if it's playable that way or not is something I'm always for.
I played PD, which allows for 8 bot players in addition to the 4 human players, and was shocked when people actually COMPLAINED about the addition. They said "with that many players, it really slows down". Sheesh, they gave you the OPTION. Would you have rather not even had the option? Playing with limited bots themselves would be the SAME thing as if the game itself prevented that number, so what is their problem? Giving options and letting the player decide if it's playable that way or not is something I'm always for.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)