31st January 2003, 6:43 PM
Dark Jaguar is correct. Not much memory is required for a custom track. It could even be compressed further than the 4 pieces of information. For instance, rather than having to know where in 3-Dimensional space a part is, you could just have a 2-piece information system -- knowing which pre-defined part is used, and knowing which part it connects to. The Gamecube hardware and the F-Zero software will do all the work in putting that together. That is, if the track editor is well-programmed.
God I hope there's going to be a track editor.
God I hope there's going to be a track editor.