19th September 2003, 1:48 PM
Quote:PS2-Dreamcast.
Sega stopped being popular at the end of the Genesis' lifespan. Sony is now the most popular video game maker in the world, unfortunately.
Quote:If Sony's marketing machine is blinding even Nintendo fans then maybe we ARE doomed...
"Marketing"?? Is that the best you've got?? If I gave a damn about marketing then Halo would be my favorite FPS, Tekken would be my favorite fighting game, and the PS2 would be my favorite console.
Quote:Nintendo didn't, but the SP does have dramatically better battery life...
You can buy spare battery packs for the SP at Nintendo's official site.
Quote:Totally ruin? No. Hurt? Yes.
Barely. You're reaching, ABF.
Quote:You are completely insane...
Correction: I'm looking at this with an unbiased mind while you are most certainly not.
Quote:Sorry, but it just won't keel over and die so quickly! I just can't understand why you think this very expensive (for a handheld) system with plenty of issues will run over the market and in a matter of months completely take it over! That is just totally ridiculous! Can't you give the GBA any credit at all?
Sure Nintendo's working on a new Game Boy, but do they need to hurry unnecissarially fast? No.
Okay, let's analyze this, shall we?
Did I say the GBA would "keel over and die quickly"? Nope! Did I say that the PSP will "run over the market and in a matter of months completely take it over"? Nope, I didn't even hint at that! You completely pulled that out of your ass, as per usual.
And we still don't know how expensive the PSP will be, so calling it an expensive handheld before we even know the price is extremely stupid of you, even by your standards.
Quote:Rechargability is all well and good but it just doesn't negate the huge problems with such a short battery life! You compare this to PDAs or something... well PDAs are very different. They are designed to run for short periods of time while you take notes or something, not to run for hours while you play games, so they just don't NEED long battery lives. Game systems are so different... you can't just say 'if its fine for them its fine for game systems'. The past fifteen years have proven that battery lives that short are NOT fine. Promote rechargability all you want, that doesn't change that basic fact...
Rechargeability doesn't change anything... oh boy. Let's see now... why did the Gamegear fail? Hmm... could it be that you had to pay a fortune for batteries in a short amount of time? ....BINGO! Now how to fix that... hmm....


Really now, I was using the recharger base of a PDA for an example. It makes it very conveniant to recharge the system since that's where you'd put the handheld when you're not using it. And for those people that like to play games for seven hours in a row, they could get a spare battery pack. Simple, no?