5th September 2003, 7:33 PM
With a joystick trigger, genious, which is quite different from a mouse... as you know. :)
Oh, and most of what Freelancer adds to the genre I wouldn't WANT to do in other space sims... they're better without side-stepping or mouse-driven gun aiming, for sure!
Okay, maybe have a auto-tracking gun (like in X-Wing Alliance how in the freighters the top and bottom guns will auto-track and fire at enemies...), but a aimable gun? Maybe... but not mouse-driven, no way. I don't know... put it on the hat-switch? That could work, if you make it some limited option and the normal one is the normal 'point at it first' thing... and of course the whole aimable gun thing would be a very different experience with a joystick controlling movement!
Oh, and most of what Freelancer adds to the genre I wouldn't WANT to do in other space sims... they're better without side-stepping or mouse-driven gun aiming, for sure!
Okay, maybe have a auto-tracking gun (like in X-Wing Alliance how in the freighters the top and bottom guns will auto-track and fire at enemies...), but a aimable gun? Maybe... but not mouse-driven, no way. I don't know... put it on the hat-switch? That could work, if you make it some limited option and the normal one is the normal 'point at it first' thing... and of course the whole aimable gun thing would be a very different experience with a joystick controlling movement!