4th September 2003, 6:24 PM
Quote:Who says they didn't try? They're not new at this, you know. Digital Anvil has some very talented, experienced designers and they know what they're doing.
Just because it's harder to control something doesn't make it more complex. I've played Sonic Adventure with the Samba De amigo maracas before but it only made it crappy, not more complex. Bad controls does not equal complexity.
They made the decision quite early in development, didn't they?
Oh, and complex does not mean bad! More challenging doesn't mean bad either! Bad is quite different from challenging, and the way you mix the two together is pretty annoying...