3rd September 2003, 3:58 PM
Quote:So if I like Mario Sunshine for the acrobatics and you like Mario Sunshine for the shine collecting, we don't like the same game?? Yeah that makes sense...
Bold is nowehere near as annoying as CAPS.
They are both really annoying. :)
Oh, and it does make sense... trading space sims and linear combat-centric ones are quite different...
Quote:X2 looks to be one of the best space sims ever created, and it will finally give you the chance to play an open-ended space sim for more than two hours. They're the best kind of space sim, you know. You can even pilot huge capital ships in X2!
Does it have a subtitle (like X: Beyond the Frontier)? If not, X2 is a dumb name... :)
Anyway, yes, from what I know it does sound like a very good trading game... I might get it, I don't know. Is it coming out soon?
Quote:If enough key members leave, of course.
But weren't a lot of the most important people involved in the game?
Quote:Third-person is the easiest way to play the game, but the cockpit view is also very easy to use. How about you try it out before saying that it sucks.
I would, but I don't want to have to download that massive file again...
Quote:It would be impossible with any joystick to properly play Freelancer. Strafing and sliding could not be done with a joystick, not even with those dual joysticks. And then swtiching between piloting and using the on-screen interface would be extremely cumbersome. I won't repeat that again.
Impossible? Absolutely not! Some things are impossible, but making Freelancer a joystick game? No, that doesn't make any sense... sure, it'd change the game a lot and slow down combat, but I think that those would be good changes...
Quote:I also hate Diablo but that doesn't mean that I don't love Freelancer's multiplayer. Unlike Diablo where you only have a few levels to go through, multiplayer in Freelancer opens up literally hundreds of worlds and thousands upon thousands of missions to go on. You can do whatever you want to in Freelancer. Become a trader, bounty hunter, whatever. Everything in single-player but with the option of playing and trading, etc. with other people. It's insanely fun.
Ivan Sulic knows Mech Warrior, but that's about it. The man is a complete dumb ass.
But are the characters persistant? If not, it'd be a major pain having to start over all the time, given how long it takes to get powerful...
Oh, and the multiplayer does sound interesting. Not nearly as good as the initial promise of a MMORPG, but interesting...
Quote:That is precisely what you do.
No, I try pretty hard to avoid insults...
Quote:Sliding is just one of the many different flying techniques that you learn throughout the game. Instead of just acceleration, braking, and turning like all other space sims, there is acceleration, braking, turning, strafing, sliding, and many other piloting moves to perform.
But given the control scheme most of those are significantly easier to preform (sure, some are advanced, but some things in TIE Fighter are too...) than moves in a standard space sim, making the fact that there might be a couple more of them a lot less important...
Quote:You're asking me how I can misinterpret your post when you admit that you made it confusing??
I admitted that it was confusing, didn't I? :)