30th August 2003, 2:27 PM
Yes, there's only one way to read that quote. "F-Zero GX plays more like Wipeout than F-Zero X did". That's exactly what I meant... it seemed pretty clear to me, anyway.
Oh, and I've played through all of the first three circuits. Haven't finished the third one yet, though... darn tracks with no walls... And yes, as I said, the tracks get a lot more complex. But the first circuit, for example... very short, very simple tracks. Now, you are right... F-Zero X's tracks probably weren't as long as I remember. But length isn't the main complaint, its track design... and yes, a lot of the tracks are very cool. Its just that some of the early ones are relatively flat and feel more like Wipeout tracks...
As for Wipeout... I wouldn't say "very flat". WO64 isn't that flat... sure, it doesn't do anything like F-Zero or Extreme-G or something, but they constantly wave up and down.
Oh yeah, and that Casino level is definitely one of the best... everything about it is very cool. I also really like the Port Town track... not sure which one its called (darn them getting rid of the numbers!), but its the one before the tunnel track. Though the tube is cool too...
Oh yeah, and I like how they added the things you can hit in the tube and tunnel tracks... but it would have been nice if you could actually fall off the tube, like in X. It makes the track so much easier in GX because you can't fall off the tube...
Oh yeah, and the seperate 'ram attack' button is probably a big part of why its harder to hit enemies... that, the speed, and the increased difficulty...
Oh, and I've played through all of the first three circuits. Haven't finished the third one yet, though... darn tracks with no walls... And yes, as I said, the tracks get a lot more complex. But the first circuit, for example... very short, very simple tracks. Now, you are right... F-Zero X's tracks probably weren't as long as I remember. But length isn't the main complaint, its track design... and yes, a lot of the tracks are very cool. Its just that some of the early ones are relatively flat and feel more like Wipeout tracks...
As for Wipeout... I wouldn't say "very flat". WO64 isn't that flat... sure, it doesn't do anything like F-Zero or Extreme-G or something, but they constantly wave up and down.
Oh yeah, and that Casino level is definitely one of the best... everything about it is very cool. I also really like the Port Town track... not sure which one its called (darn them getting rid of the numbers!), but its the one before the tunnel track. Though the tube is cool too...
Oh yeah, and I like how they added the things you can hit in the tube and tunnel tracks... but it would have been nice if you could actually fall off the tube, like in X. It makes the track so much easier in GX because you can't fall off the tube...
Oh yeah, and the seperate 'ram attack' button is probably a big part of why its harder to hit enemies... that, the speed, and the increased difficulty...