29th August 2003, 3:05 PM
The only thing that Freelancer's controls share with a FPS's is the fact that you move and (sort of) strafe with the keyboard and aim with a mouse. That's the case with almost all PC action games.
You obviously didn't play the game for very long judging by that extremely ignorant summarization of the gameplay that you just made. Freelancer plays just like Privateer, or Morrowind in space. There is a main story but it is not neccessary to follow, and the missiona can get very complex. The gameplay is more certainly not warp-fight-warp as you so stupidly put it. It's about being a bounty hunter, a smuggler, or whatever, and doing whatever you want to make money and upgrade your ships and parts. In that sense it is much deeper than those very linear X-Wing games that you play. This is just another classic example of you judging a game from little or no playtime. Very, very sad.
You obviously didn't play the game for very long judging by that extremely ignorant summarization of the gameplay that you just made. Freelancer plays just like Privateer, or Morrowind in space. There is a main story but it is not neccessary to follow, and the missiona can get very complex. The gameplay is more certainly not warp-fight-warp as you so stupidly put it. It's about being a bounty hunter, a smuggler, or whatever, and doing whatever you want to make money and upgrade your ships and parts. In that sense it is much deeper than those very linear X-Wing games that you play. This is just another classic example of you judging a game from little or no playtime. Very, very sad.