29th August 2003, 2:52 PM
Freelancer... I played the demo. It feels like a FPS in space. And see... I don't like FPSes anywhere near as much as either joystick-based action flight sims, gamepad-based action flight sims, or real flight sims... so that just isn't a good thing for me.
For people who don't like flight sims? I'm sure they'd love Freelancer. But for people who do? No way...
Of course the fact that its got Wing Commander's tedious style of warp-fight-warp for missions doesn't help either, but the controls are the main problem.
Oh yeah, and for some reason Rogue Squadron didn't make me think "I wish this was a sim" while RL did... maybe because of the better graphics? I don't know... but it did.
RL is a very pretty game, but has no depth. Its still a lot of fun to play, of course... I just wish it was more. :)
For people who don't like flight sims? I'm sure they'd love Freelancer. But for people who do? No way...
Of course the fact that its got Wing Commander's tedious style of warp-fight-warp for missions doesn't help either, but the controls are the main problem.
Oh yeah, and for some reason Rogue Squadron didn't make me think "I wish this was a sim" while RL did... maybe because of the better graphics? I don't know... but it did.
RL is a very pretty game, but has no depth. Its still a lot of fun to play, of course... I just wish it was more. :)