22nd August 2003, 1:43 PM
(This post was last modified: 22nd August 2003, 1:49 PM by Dark Jaguar.)
I recently read on IGN's latest review of the latest Mario Kart build that not only is the game sped up to a tad faster than same karts in MK64, but also that the player number has been increased to 16 players max (via 4 cubes I imagine).
With THIS announcement, it seems that one can now link up to 8 cubes together. A tunnel should indeed eventually be made. Speaking of tunnels, Gamespy REALLy should consider either updating the XBox tunnel or incorporating an updated version directly into the next version of Gamespy. They haven't updated that tunnel at ALL, and it really is annoying because it's VERY glitchy. First off, it's a system resource HOG. You need a very fast computer just to use it, unlike Gamespy itself. Second, it crashes very often. You'll be playing along just fine when suddenly the stupid tunnel will collapse (that's what I call it anyway) and freeze up on you. VERY annoying. To top it all off, it doesn't even bother using word wrapping when typing in the communication window in the tunnel. It just keeps going off the sides and you have to either stretch out the window or just type short sentences. VERY stupid. I certainly hope they fix this. I also certainly hope that if they don't fix it, they don't just alter the code for recognizing and announcing what system it is and give us what's pretty much the same glitchy tunnel for GCN.
Yes there is XBConnect, which is MUCH nicer all around, but there are VERY few games to be found on that compaired to Gamespy unfortunatly. Then again, the only game people even play on Gamespy XBox Tunnel is Halo (there's MAYBE one game of TS2 or Brute Force going on, MAYBE).
With THIS announcement, it seems that one can now link up to 8 cubes together. A tunnel should indeed eventually be made. Speaking of tunnels, Gamespy REALLy should consider either updating the XBox tunnel or incorporating an updated version directly into the next version of Gamespy. They haven't updated that tunnel at ALL, and it really is annoying because it's VERY glitchy. First off, it's a system resource HOG. You need a very fast computer just to use it, unlike Gamespy itself. Second, it crashes very often. You'll be playing along just fine when suddenly the stupid tunnel will collapse (that's what I call it anyway) and freeze up on you. VERY annoying. To top it all off, it doesn't even bother using word wrapping when typing in the communication window in the tunnel. It just keeps going off the sides and you have to either stretch out the window or just type short sentences. VERY stupid. I certainly hope they fix this. I also certainly hope that if they don't fix it, they don't just alter the code for recognizing and announcing what system it is and give us what's pretty much the same glitchy tunnel for GCN.
Yes there is XBConnect, which is MUCH nicer all around, but there are VERY few games to be found on that compaired to Gamespy unfortunatly. Then again, the only game people even play on Gamespy XBox Tunnel is Halo (there's MAYBE one game of TS2 or Brute Force going on, MAYBE).
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)