23rd July 2003, 6:01 PM
No, you're the crazy one for liking Mario Kart 64, a good but not great racing game, over the three best racing games on the N64... three of my favorite racing games ever, actually... F-Zero X, San Francisco Rush 2049, and Wipeout 64.
And as I said before, if I was to rate my N64 games not by which I liked most but by which I have played most overall, its not a close competition.
I'm sure that Rush 2049 wins by a double digit number of hours. I'm over 20 hours in stunt mode alone, and I've spent hours in standard race mode for each hour in stunt...
Oh, I finally reached 2000 logged hours in standard race/practice/championship mode, and unlocked the final engine... the 8 liter V10. With Extreme handling (all I've been using for a long time now) the Rocket ZX, Pro Manual, and Pro Slicks you MAX OUT THE TOP SPEED BAR in the car selection screen. :D
I do wish that that huge number of hours of reset matches counted to the stats (because every time you reset a race or quit it before finishing all stats are lost... it doesn't save those many hours of gameplay. Which stinks because there were many times I'd spend hours just to complete one four minuite race well enough... but the four minuites and ten miles counts, not the hours and huge number of miles of reset games...), but oh well. It would make getting those top engines significantly easier, but I wish they'd put those stats somewhere else where it doesn't count... and I also wish there was a Power Time meter, like in SSB:M. :)
Oh, and can anyone explain how Rush 2049 saves the huge amount of data it does in 9 blocks while other games save a fraction of that amount in saves many times larger (such as ... Rush 2, with its 29 block save and FAR smaller amount of saved data...)? Its nice though...
However, I do agree with you that Wave Race is better than 1080. Both are great games, but Wave Race is a bit better. On N64, anyway. We can't judge the Cube version yet, obviously...
And as I said before, if I was to rate my N64 games not by which I liked most but by which I have played most overall, its not a close competition.
I'm sure that Rush 2049 wins by a double digit number of hours. I'm over 20 hours in stunt mode alone, and I've spent hours in standard race mode for each hour in stunt...
Oh, I finally reached 2000 logged hours in standard race/practice/championship mode, and unlocked the final engine... the 8 liter V10. With Extreme handling (all I've been using for a long time now) the Rocket ZX, Pro Manual, and Pro Slicks you MAX OUT THE TOP SPEED BAR in the car selection screen. :D
I do wish that that huge number of hours of reset matches counted to the stats (because every time you reset a race or quit it before finishing all stats are lost... it doesn't save those many hours of gameplay. Which stinks because there were many times I'd spend hours just to complete one four minuite race well enough... but the four minuites and ten miles counts, not the hours and huge number of miles of reset games...), but oh well. It would make getting those top engines significantly easier, but I wish they'd put those stats somewhere else where it doesn't count... and I also wish there was a Power Time meter, like in SSB:M. :)
Oh, and can anyone explain how Rush 2049 saves the huge amount of data it does in 9 blocks while other games save a fraction of that amount in saves many times larger (such as ... Rush 2, with its 29 block save and FAR smaller amount of saved data...)? Its nice though...
However, I do agree with you that Wave Race is better than 1080. Both are great games, but Wave Race is a bit better. On N64, anyway. We can't judge the Cube version yet, obviously...