15th July 2003, 6:57 PM
You DO know that at heart D&D isn't a universe that is truly drawn, but numerous worlds that are mapped out or invented by the game players that don't exist anywhere except in the imagination and on crude topographic maps, right?
As for the games... Baldur's Gate is set in one small part of the Sword Coast of the planet that the Forgotten Realms is set on... I forget its name at the moment. This small region has many forests. Neverwinter Nights is set near that but in a slightly different area, hence the somewhat different architechture. Icewind Dale's games are in perpetual snow lands... and PlaneScape is mostly in a city and the outer planes.
That provides a quite varied set of landscapes... forests, plains, winter areas, mountains, deserts, cities... what is the problem here?
And what exactly are you basing this "there aren't many colors" thing on? I don't get it...
As for the games... Baldur's Gate is set in one small part of the Sword Coast of the planet that the Forgotten Realms is set on... I forget its name at the moment. This small region has many forests. Neverwinter Nights is set near that but in a slightly different area, hence the somewhat different architechture. Icewind Dale's games are in perpetual snow lands... and PlaneScape is mostly in a city and the outer planes.
That provides a quite varied set of landscapes... forests, plains, winter areas, mountains, deserts, cities... what is the problem here?
And what exactly are you basing this "there aren't many colors" thing on? I don't get it...