14th June 2003, 10:37 AM
A few questions... when do you need them by?
Will PoP have much in common (combat, etc) with the old 2d PoP or the 3d PoP game, or is it a new game just inspired by them?
How will PoP make use of the Splinter Cell engines' lighting abilities (for gameplay)?
Does Jordan Mechner have much input about PoP?
How does XIII's graphical style affect the gameplay? Are just the graphics unique or is the gameplay too?
Will PoP have much in common (combat, etc) with the old 2d PoP or the 3d PoP game, or is it a new game just inspired by them?
How will PoP make use of the Splinter Cell engines' lighting abilities (for gameplay)?
Does Jordan Mechner have much input about PoP?
How does XIII's graphical style affect the gameplay? Are just the graphics unique or is the gameplay too?